#ifndef __setstage_H__
#define __setstage_H__
#include "cocos2d.h"
#include "NumOne.h"
using namespace cocos2d;
class SetStage :public CCNode
{
public:
    Num* num ;
    void destroy();
    SetStage(int level);
    CCRenderTexture*	m_target;
    CCLabelBMFont* _lblife;
};
#endif


